Technical description

Here’s where you describe the platforms you’d be launching for and tools you’ll be using or are considering to use throughout your development. This should not be a detailed technical description, for that you have the Technical Design Document (TDD). Here we are just scratching the Surface.

Example:

Initially, the game will be Mobile Cross-platform:

iOS

Android

Windows Phone

Follow with PC standalone version and Facebook Canvas.

Could add Mac and/or console support (through e-stores) in a future.

Consider the following engines: Marmalade, Unity 3D, Unreal Engine 4.

For project management use JIRA. Use Perforce for storing code and assets.

TBD properly in Technical Design Document.