Theme

“Resonant themes elevate your work from craft to art. An artist is someone who takes you where you could never go alone, and theme is the vehicle for getting there.”

This is important for when other people read your design. Overall, the theme speaks about what kind of story you want to tell: is it comedy, is it serious or is it just fantasyyy...

For example:

This is a game about sadness and hardships. There are action and happy moments but between each chapter story must progress in a way that clearly state that the Gnumies are sad because they lost their home. It must also have a sense of humor and be funny looking.

You can skip this section if you think it’s irrelevant for your game.